


These quests are well-written, fun, and reasonably dramatic, ending with a large-scale battle against the forces of Through these quests you level from 55 through to 59, and acquire as many talents as you would from level 10 onwards. This gigantic floating skull-palace houses your quests, your class-trainers, and the new rune forging (read: Death Knight-only buff application) system. Birth Of A Knightīeginning at 55, the initial experience of being a Death Knight introduces you to the class through a few hours of heavily story-driven quests, beginning above the Eastern Plaguelands in a necropolis known as Acherus: The Ebon Hold. And if you have a level 55 character, you'll be able to create a Death Knight WOWs first hero class (see 'Death Knights' box out). Wrath of the Lich King, while a phenomenally tight, well-built expansion, lacks the killer instinct and wow-factor (acronym and adjective) that both WOW and The Burning Crusade had.ĭepending on what character you're using, WOTLK starts off with you either at odds with or working for the Lich King. Which is why it's slightly awkward to deliver this review. and over 11 million subscribers are desperate to hit the icy terrain of Northrend. Regardless of this slightly languid release schedule, WOW continues to be wildly popular, and thus Blizzard are willing to swing the punch of an expansion at the most competitive time in gaming.Įxpectations are high, otherwise respectable people are preparing to forget to use the toilet and eat.

Believe It Or not, it's been four years since World of Warcraft opened its awaiting arms to would-be adventurers, and nearly two years since its first expansion, The Burning Crusade.
